Difference between revisions of "EyeSeeCam SCI"

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First, multiply the rotation matrix of the head in lab coordinates by the rotation matrix of the eyes in head coordinates.
 
First, multiply the rotation matrix of the head in lab coordinates by the rotation matrix of the eyes in head coordinates.
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<pre>
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R_gaze = head_R_total * eye_R_total;
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</pre>
  
 
==Matlab programming==
 
==Matlab programming==

Revision as of 11:04, 13 May 2024

EyeSeeCam SCI

Description

The EyeSeeCam SCI is a combined eye tracker and head movement tracker.

Construction of a gaze trace

From the EyeSeeCam data we can construct a head movement trace and an eye movement trace. These can be combined to create a gaze trace.

Head movement

For head movements X, Y and Z are defined with respect to the EyeSeeCam

  • X = forward
  • Y = left
  • Z = upwards

The EyeSeeCam gives angle velocities for rotations around X, Y and Z axis. In order to create a head movement trace we have to calculate rotation matrices (delta_Rx, delta_Ry and delta_Rz) in EyeSeeCam coordinate for every time step.

Since the time steps are about 2 ms the rotations for each time step are small. Therefor the order in which delta_Rx, delta_Ry and delta_Rz are multiplied are not important and we calculate delta_R(t) in EyeSeeCam coordinates by

delta_R(t) = delta_Rx * delta_Ry * delta_Rz.

To get R(t) in lab coordinates we have

R(t) = R(t-delta_t) * delta_R(t). 

Eye movement

The eye movements are given by rotations in the oculomotor coordinate system (ocs).

  • X = anterior (torsion of the pupil in the gaze direction)
  • Y = superior
  • Z = right

The torsion is not important for the gaze direction and is there excluded from the calculation.

Since the eye gaze is given as a rotation angle in OCS coordinates and the eye and head tracker coordinate are fixed relative to each other, we can easily transform OCS coordinates to the EyeSeeCam coordinates. We can then create rotation matrices in the EyeSeeCam coordinates for the azimuth and elevation of the gaze. Sine the torsion is excluded the rotation matrices for azimuth and elevation can be multiplied in any order to get the eye rotation matrix in EyeSeeCam coordinates.

eye_Rz(t) = Rz(eye_azimuth(t))
eye_Ry(t) = Ry(-eye_elevation(t))
eye_R(t)  = eye_Ry(t) * eye_Rz(t)

Gaze movement

The gaze movement is the combined head and eye movement. To create the total rotation matrix that represents the 'gaze' rotation in lab coordinates, you need to multiply the two rotation matrices you have in the correct order. In your case, you have:

A rotation matrix for the head in lab coordinates. A rotation matrix for the eyes in head coordinates. The correct order of multiplication is as follows:

First, multiply the rotation matrix of the head in lab coordinates by the rotation matrix of the eyes in head coordinates.

R_gaze = head_R_total * eye_R_total; 

Matlab programming

Matlab interface

The recorded data is read from an LSL stream.

% todo: LSL streaming parameters

The lsldata is a struct and has the following fields:

  • escdata
  • escmetadata
  • escstr
  • evdata0
  • evdata1
  • evdata2
  • evdata3
  • evdata4


The lsldata.escdata contains the eye and head data. The data contains a matrix for with a row for every parameter. The total of parameters is 63. The field lsldata.escmetadata.channel lists all the names of the parameters.


%Eye data

RightEyePosX = 46;
RightEyePosY = 47;
RightEyePosZ = 48;

xeye = lsldata.escdata.Data(46,:);       % right 46, left 32
yeye = lsldata.escdata.Data(47,:);       % right 47, left 33
zeye = lsldata.escdata.Data(48,:);       % right 48, left 34

% Head data
HeadInertialVelXCal = 27;
HeadInertialVelYCal = 29;
HeadInertialVelZCal = 31;

xh = lsldata.escdata.Data(27,:);       % calibrated torion velocity data HEAD
yh = lsldata.escdata.Data(29,:);       % calibrated vertical velocity data HEAD
zh = lsldata.escdata.Data(31,:);       % calibrated horizontal velocity data HEAD

Converting rotation speed

%make a coordinate object 
mycoordinates_XYZ = coordinates_XYZ(startingGaze);

% initialize R_total to 3D unit matrix
R_total = [1,0,0;0,1,0;0,0,1];

%loop through al timesteps
for i = (timeRange)

    % determine the angle changes between time t(i)-delta_t/2 to t(i)+delta_t/2
    delta_angleX = Vx(i)*delta_t;
    delta_angleY = Vy(i)*delta_t;
    delta_angleZ = Vz(i)*delta_t;

    %create a rotation matrices
    delta_Rx = Rx(delta_angleX);
    delta_Ry = Ry(delta_angleY);
    delta_Rz = Rz(delta_angleZ);

    %multiply rotation matrices (order is not important if angles are small enough) 
    delta_R = delta_Rx * delta_Ry * delta_Rz;

    % determine new R_total 
    % rotation in device coordinates, order: R_total * delta_R    
    R_total = R_total * delta_R;

    %rotate startingpoint with R_total
    newpoint = R_total * startingGaze;

    %add new position to list of coordinates
    mycoordinates_XYZ.add(newpoint);    
end

% transform XYZ to RAS coordinates with EyeSeeCam definition
mycoordinates_RAS = transform_XYZ2RAS(mycoordinates_XYZ, definition_XYZ2RAS_EyeSeeCam_Sci);
mycoordinates_DP  = transform_RAS2DP(mycoordinates_RAS);